top of page
Search

Barnyard Egg Catcher

  • raedgharzeddine
  • May 12
  • 1 min read

Barnyard Egg Catcher is a playful browser game centered on a straightforward concept: chickens drop eggs, and the player must maneuver a farmer with a basket to catch them before they hit the ground. Each egg earns 10 points; five broken eggs end the game, and the difficulty ramps up as the score rises.


The game's success largely stems from its emphasis on accessibility. The farmer quickly switches among five distinct lanes, the controls are straightforward for both keyboard and touch inputs, and a small catch-assist zone helps younger players remain engaged even if their timing isn't perfect. This balance keeps the game challenging yet fair, avoiding frustration.

 

The project was also redeveloped using contemporary web technologies, including TypeScript, Phaser 3, and Vite. This revision offers a more organized architecture, improved animations, and a streamlined development process. In addition to the core gameplay loop, the game features a menu screen, pause functionality, floating score indicators, lively farm visuals, and audio that can incorporate a local Old MacDonald-style track with a generated fallback.


Barnyard Egg Catcher exemplifies how a simple concept can be well-polished. Featuring straightforward rules, welcoming visuals, and a balanced difficulty curve, it remains easy to learn, share, and enjoy replaying.


This game was developed using ChatGPT 5.5, without writing a single line of code. I utilized vibe coding to collaborate with LLMs in creating the game.

Feel free to check the code at:

To play with the solution:

 
 
 

Comments


bottom of page